#include "ModelAnimationLink.h"
#include "ModelPostureLink.h"
#include "ModelPosture.h"
#include "Model3D.h"

ModelAnimationLink::ModelAnimationLink() { }
ModelAnimationLink::ModelAnimationLink(const ModelAnimationLink&) { }
ModelAnimationLink::~ModelAnimationLink() { }

void ModelAnimationLink::Initialize(ModelPosture* pModelPosture, Model3D* pModel3D)
{
	mModelPosture = pModelPosture;
	mModel3D = pModel3D;

	mMeshCount = pModel3D->GetMeshesCount();

	mModelPostureLink = new ModelPostureLink*[mMeshCount];
	for(int index = 0;index < mMeshCount;index++)
	{

		//mModelPostureLink[index] = pModelPosture->;
	}
}